Genshin Impact: Rosaria Build Guide
| Talent Name
|| In-Game Description
|Spear of the Church (Normal Attack)
- Normal Attack: Performs up to five rapid strikes.
- Charged Attack: Consumes a certain amount of Stamina to lunge forward, dealing damage to enemies along the way.
- Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
|Ravaging Confession (Elemental Skill)
||Rosaria swiftly positions herself behind her opponent, then pierces and slashes the enemy with her polearm, dealing Cryo DMG.Rosaria cannot use this travel behind opponents of a larger build.
|Rites of Termination (Elemental Burst)
||Rosaria’s unique take on this prayer ritual.First, she swings her weapon to slash surrounding enemies; then, she summons a frigid Ice Lance that strikes the ground. Both actions deal Cryo damage.While active, the Ice Lance periodically releases a blast of cold air, dealing Cryo DMG to surrounding enemies.
|Regina Probationum (1st Ascension Passive)
||When Rosaria strikes an opponent from behind using Ravaging Confession, Rosaria’s CRIT Rate increases by 12% for 5s.
|Shadow Samaritan (4th Ascension Passive)
||Casting Rites of Termination increases CRIT Rate of all nearby party members (except Rosaria herself) by 15% of Rosaria’s CRIT Rate for 10s.Rosaria’s CRIT Rate Bonus gained this way cannot exceed 15%.
|Night Walk (Utility Passive)
||At night (18:00 – 6:00), increases the Movement SPD of your own party members by 10%.Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the same effects.
| Weapon Name
|| In-Game Description
||Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG.Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
||Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%.Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
||CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
||After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20~40% ATK as DMG for 5s.
||After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks.
||After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Cedric Pabriga is a freelance writer for IGN. He spends most of his day listening to music or playing video games. He also writes short stories in his spare time. You can follow him on Twitter @IchikaRika.